A downloadable game

Submission for GMTK Game Jam 2020.

Your arcane experiments have gone out of control. Capture the Blugger before the King notices, or he'll have your head!


Grab the Blugger and return it to your cauldron before the King sees it.

The King will wander about the castle, keep the Blugger out of his sight.

Use your force push spell to send the Blugger and obstacles (and even the King) flying.

Use your grab spell to move the Blugger back where it belongs (be quick, it will break out if you hang on too long).


WASD - Movement
Space - Jump
Mouse - Aim Camera
Left Click - Force Push (Hold to Charge)
Right Click - Grab (Hold to Charge)

Press [ESC] at any time to Quit


  • The force push and grab are most effective when charged all the way. You can hold the click down to keep the charge as long as you need.
  • You can use the force push to temporarily stun the king.
  • You only lose if the king sees the Blugger, not if he sees you.
  • If you grab the Blugger, clicking again will throw it forward. It also breaks out if you hold onto it for more than 5 seconds.

Music and Sound:
Select pieces from The Four Seasons (Vivaldi) performed by John Harrison with the Wichita State University Chamber Players
Creative Commons License: Attribution-ShareAlike 3.0 Unported

All sound effects are original or royalty-free.

TAGS: medieval, wizard, catch, action, magic, king, physics, simulator, chaos, crazy, funny, comedy, arcade, GMTK Game Jam, Game Makers Tool Kit, sporty, sport, dunk, 


Windows Executable 50 MB

Development log

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